Assassin's Creed Black Flag Resynced
2023 – PresentThe iconic solo pirate adventure, resynced with enhanced visuals and gameplay for modern platforms.
Game Developer • Ubisoft
Crafting AAA experiences — from Assassin’s Creed to Riders Republic
I'm a seasoned game developer with over a decade of experience building AAA titles at Ubisoft. I specialize in C++ and C# development, engine architecture, tools pipelines, and AI automation systems.
From mobile hits to massive open-world multiplayer experiences, I've contributed to every stage of the game development lifecycle. I thrive on solving complex technical challenges and empowering teams with robust development tools.
A selection of titles I've helped bring to life
The iconic solo pirate adventure, resynced with enhanced visuals and gameplay for modern platforms.
Open-world MMO extreme sports title. Built engine/editor pipelines and development tools for a massive multiplayer experience.
Generalist programmer implementing engine automation pipelines and AI learning systems for an open-world winter sports game.
Developed mobile and Apple TV ports for the popular physics-based racing franchise.
Contributed to the massively popular mobile arcade series with millions of downloads worldwide.
Interactive entertainment blending animation and gaming for the beloved Rabbids franchise.
Ubisoft • Pune, India
Enhanced Engine Systems, visuals and gameplay systems for the remastered pirate adventure on next-gen platforms.
Ubisoft • Pune, India
Built engine systems, Lod and fakes generation pipeline, automation pipelines, editor tools, and AI learning systems for open-world multiplayer sports titles.
Ubisoft
Developed mobile gameplay systems and Apple TV ports for the physics-based racing franchise.
Ubisoft
Contributed to the massively popular mobile arcade series.
Ubisoft
Interactive entertainment blending animation and gaming.
Tiki Interactive Games Ltd • Hyderabad, India
Developed a Unity game template and middleware tools supporting 4 casual games within a tight 4-month deadline.
Serious Games International Ltd • Coventry, UK
Developed serious games as a programmer, honing problem-solving skills and discovering the potential of games beyond entertainment.
The University of Hull • United Kingdom
Specialized in game programming with focus on real-time systems and interactive applications.
GEC Gudlavalleru (affiliated to JNTU Hyderabad) • India
Built a strong foundation in computer science and programming fundamentals.